Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 0 peak 1
- Rank
- #13,554 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 186/200 | ▲+33+21.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 109/200 | ▲+9+8.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 485/525 | ▲+71+17.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 104/200 | ▼−8−7.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−6−20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 111/150 | ▪+0−0.3% |
Quick answers
from the figures on this pageRules & Settings
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.
Population
What is the rank of Name of Server as Shown on the Client Server List?
In the top 61% of all ranked servers, Name of Server as Shown on the Client Server List is #13,554 on player hours over the last seven days.
How full is Name of Server as Shown on the Client Server List?
On Name of Server as Shown on the Client Server List, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.
Wipe Cycle
How often does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 3 hours.
Server Details
What is the location of Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.14.90.178:28015.
Name of Server as Shown on the Client Server List runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Name of Server as Shown on the Client Server List is up. It is taking players now. 14 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Name of Server as Shown on the Client Server List?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Name of Server as Shown on the Client Server List?
Type client.connect 187.14.90.178:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.