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RUST ANALYTICS
LIVE85,138PLY11,692SRV
QUOTE 187.15.104.106:28021 Offline checked 25d ago

Test Server RaidSim

moddedoxide
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,406
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
100 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
discord.gg/raidsim
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average169/300+14+8.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average194/225−8−4.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average36/1000−70−66.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average15/1000−25−62.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average78/700−18−18.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Test Server RaidSim?

The name of Test Server RaidSim carries no gather rate. The maximum group size is 100 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Activity

What position does Test Server RaidSim hold in the server rankings?

For the last seven days, Test Server RaidSim holds rank #15,406 on player hours, in the top – of all ranked servers.

How many players does Test Server RaidSim have?

At present, Test Server RaidSim is offline; the last sighting was 25 days 23 hours ago.

Wipe Frequency

When does Test Server RaidSim schedule its wipes?

The record holds too few of Test Server RaidSim's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 26 days 2 hours ago the current world was created.

Server Overview

What is the location of Test Server RaidSim?

There is no region published for Test Server RaidSim. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 187.15.104.106:28021 is its address.

Test Server RaidSim runs which version of Rust?

Rust network protocol 2633 and build 162929 on Windows is what Test Server RaidSim runs. The protocol has to match for you to join, and Steam applies that update.

Is Test Server RaidSim up, and how consistent is its uptime?

No response from Test Server RaidSim. It was last seen 25 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.

Server Tags

How should you interpret the tags on Test Server RaidSim?

Published by Test Server RaidSim for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts100 (Group limit): 100 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Test Server RaidSim show up in Rust Analytics lists and filters?

On Rust Analytics, Test Server RaidSim matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join Test Server RaidSim?

The console route: start Rust, press F1, enter client.connect 187.15.104.106:28021. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts100,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts100
Group limit 100 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.