Test Server Creative
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,515 no region published
- Rank · 7d ago
- #15,134 ▼381 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average | 222/999 | ▲+1+0.5% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 76/999 | ▲+6+8.2% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 45/150 | ▲+15+50.8% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 31/100 | ▲+15+95.8% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 49/100 | ▼−9−15.5% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average | 12/100 | ▼−16−57.6% |
Quick answers
from the figures on this pageServer Rules
How is Test Server Creative configured in terms of rules and settings?
No gather rate appears in the name of Test Server Creative. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.
Population
What position does Test Server Creative hold in the server rankings?
For the last seven days, Test Server Creative holds rank #15,515 on player hours, in the top – of all ranked servers.
How full is Test Server Creative?
Right now, Test Server Creative is offline; the last sighting was 24 days ago.
Wipe Cycle
How often does Test Server Creative wipe?
No rhythm can be told for Test Server Creative yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 days 5 hours.
Server Overview
Where can Test Server Creative be found?
For Test Server Creative, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 187.15.105.121:28018 is its address.
Test Server Creative is on which Rust version?
The version in use at Test Server Creative: Rust network protocol 2633 and build 162929, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Test Server Creative?
Test Server Creative is down. The last time we saw it was 24 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Test Server Creative?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Test Server Creative publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Test Server Creative?
These Rust Analytics lists include Test Server Creative: Modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Test Server Creative?
Type client.connect 187.15.105.121:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp3
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.