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RUST ANALYTICS
LIVE37,371PLY11,462SRV
QUOTE 187.15.155.182:28615 Online checked 11m ago

Builder's Paradise - DEV-3 (rust-c)

moddedcarbonpve
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,573
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75113:0016:0020:0023:0003:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 30 on average28/200+10+58.5%
2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average5/200−2−31.8%
3CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average5/30+2+53.8%
4CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average2/50−3−59.3%
5BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average3/100+0−10.0%
6抗日那几年2.0重制中,敬请期待!EA · groups of 8+ · 3 on average5/100−2−25.0%

Quick answers

from the figures on this page

Map and Rules

How is Builder's Paradise - DEV-3 (rust-c) configured in terms of rules and settings?

No gather rate appears in the name of Builder's Paradise - DEV-3 (rust-c). Groups can contain a maximum of 8 players, the default for the game. build & creative is the mode, a sandbox for building, with gathering removed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Player Count

What position does Builder's Paradise - DEV-3 (rust-c) hold in the server rankings?

In the top 61% of all ranked servers, Builder's Paradise - DEV-3 (rust-c) is #13,573 on player hours over the last seven days.

How many players does Builder's Paradise - DEV-3 (rust-c) have?

0 of 10 slots on Builder's Paradise - DEV-3 (rust-c) are filled right now. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 1 players.

Wipe Cycle

On what cycle does Builder's Paradise - DEV-3 (rust-c) wipe?

There are too few wipes on record for Builder's Paradise - DEV-3 (rust-c) to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was created.

Server Info

What is the location of Builder's Paradise - DEV-3 (rust-c)?

For Builder's Paradise - DEV-3 (rust-c), no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 187.15.155.182:28615 is its address.

Builder's Paradise - DEV-3 (rust-c) is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Builder's Paradise - DEV-3 (rust-c) runs. The protocol has to match for you to join, and Steam applies that update.

Is Builder's Paradise - DEV-3 (rust-c) up, and how consistent is its uptime?

Online at this moment: Builder's Paradise - DEV-3 (rust-c). First sighting by Rust Analytics: 14 October 2026.

Tags and Rankings

How should you interpret the tags on Builder's Paradise - DEV-3 (rust-c)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^c (Creative): Sandbox rules: nothing to gather, and the build is yours; ^k (Build server): Design and test bases here; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Builder's Paradise - DEV-3 (rust-c) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Builder's Paradise - DEV-3 (rust-c) appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Builder's Paradise - DEV-3 (rust-c): Modded Rust servers, Rust build and creative servers, Rust creative servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Builder's Paradise - DEV-3 (rust-c)?

Type client.connect 187.15.155.182:28615 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.
^c
Creative Sandbox rules: nothing to gather, and the build is yours.
^k
Build server Design and test bases here.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.