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RUST ANALYTICS
LIVE61,615PLY11,651SRV
QUOTE 187.15.88.101:28015 Offline checked 2d ago

Private LAN Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average345/450+84+32.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average283/350+31+12.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average350/350+27+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average284/350+50+21.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250−2−5.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average288/450+81+39.2%

Quick answers

from the figures on this page

Map and Rules

How is Private LAN Rust Server configured in terms of rules and settings?

No gather rate appears in the name of Private LAN Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Private LAN Rust Server?

The game generates the procedural map on Private LAN Rust Server.

Activity

Where does Private LAN Rust Server sit in the rankings?

For the last seven days, Private LAN Rust Server holds rank #15,899 on player hours, in the top 72% of all ranked servers.

How full is Private LAN Rust Server?

Right now, Private LAN Rust Server is offline; the last sighting was 2 days 1 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Private LAN Rust Server wipe?

There are too few wipes on record for Private LAN Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 13 hours.

Server Info

What is the server location for Private LAN Rust Server?

For Private LAN Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 187.15.88.101:28015 is its address.

Private LAN Rust Server is on which Rust version?

Rust network protocol 2634 and build 167058 on Linux is what Private LAN Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Private LAN Rust Server and is it currently online?

No response from Private LAN Rust Server. It was last seen 2 days 1 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. The earliest Rust Analytics saw it was 12 October 2026.

Server Tags

How should you interpret the tags on Private LAN Rust Server?

Published by Private LAN Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Private LAN Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Private LAN Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Private LAN Rust Server?

The console route: start Rust, press F1, enter client.connect 187.15.88.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build It runs build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.