Private LAN Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,978 top 66%
- Rank · 7d ago
- #15,497 ▲519 places up
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 199/225 | ▲+32+19.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 130/200 | ▲+16+14.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 467/500 | ▲+47+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 118/200 | ▼−21−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−1−4.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 133/175 | ▲+13+10.8% |
Quick answers
from the figures on this pageMap and Rules
How is Private LAN Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Private LAN Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Private LAN Rust Server?
Private LAN Rust Server uses a procedural map, which the game generates.
Player Count
What position does Private LAN Rust Server hold in the server rankings?
For the last seven days, Private LAN Rust Server holds rank #14,978 on player hours, in the top 66% of all ranked servers.
What is the population on Private LAN Rust Server?
At present, Private LAN Rust Server is offline; the last sighting was 12 days 6 hours ago.
Wipe Frequency
When does Private LAN Rust Server schedule its wipes?
No rhythm can be told for Private LAN Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 16 hours ago the current world was created.
Server Details
What is the server location for Private LAN Rust Server?
There is no region published for Private LAN Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.15.94.247:28015.
Private LAN Rust Server is on which Rust version?
Rust network protocol 2634 and build 166586 on Linux is what Private LAN Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Private LAN Rust Server?
No response from Private LAN Rust Server. It was last seen 12 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Private LAN Rust Server?
These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Private LAN Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, Private LAN Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join Private LAN Rust Server?
Type client.connect 187.15.94.247:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.