Skip to the page
RUST ANALYTICS
LIVE34,642PLY11,470SRV
QUOTE 187.87.117.88:28020 Offline checked 28d ago

JeanSpawn - LIVESTOCK LAB

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,288
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200−2−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−4−3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+57+19.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average97/200+6+6.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average90/125+17+24.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on JeanSpawn - LIVESTOCK LAB?

The name of JeanSpawn - LIVESTOCK LAB carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on JeanSpawn - LIVESTOCK LAB?

A procedural map runs on JeanSpawn - LIVESTOCK LAB, created by the game.

Activity

What is the rank of JeanSpawn - LIVESTOCK LAB?

For the last seven days, JeanSpawn - LIVESTOCK LAB holds rank #13,288 on player hours, in the top – of all ranked servers.

What is the population on JeanSpawn - LIVESTOCK LAB?

Right now, JeanSpawn - LIVESTOCK LAB is offline; the last sighting was 28 days 15 hours ago.

Wipe Frequency

On what cycle does JeanSpawn - LIVESTOCK LAB wipe?

No rhythm can be told for JeanSpawn - LIVESTOCK LAB yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 29 days 3 hours old.

Server Details

What is the location of JeanSpawn - LIVESTOCK LAB?

There is no region published for JeanSpawn - LIVESTOCK LAB. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.87.117.88:28020.

JeanSpawn - LIVESTOCK LAB runs which version of Rust?

The build is Rust network protocol 2633 and build 164282 on Windows, running on JeanSpawn - LIVESTOCK LAB. The protocol has to match for you to join, and Steam applies that update.

How reliable is JeanSpawn - LIVESTOCK LAB and is it currently online?

No response from JeanSpawn - LIVESTOCK LAB. It was last seen 28 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on JeanSpawn - LIVESTOCK LAB?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164282 (Build): Build 164282; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which JeanSpawn - LIVESTOCK LAB publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature JeanSpawn - LIVESTOCK LAB?

These Rust Analytics lists include JeanSpawn - LIVESTOCK LAB: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to JeanSpawn - LIVESTOCK LAB?

Type client.connect 187.87.117.88:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164282,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164282
Build Build 164282.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.