MyLocalLOQ
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,796 top 61%
- Rank · 7d ago
- #13,373 ▼423 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 164/200 | ▼−82−33.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 74/200 | ▼−69−48.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 312/375 | ▲+89+39.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 105/200 | ▼−32−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 10/250 | ▼−9−47.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 72/100 | ▼−44−37.7% |
Quick answers
from the figures on this pageServer Rules
How is MyLocalLOQ configured in terms of rules and settings?
No gather rate appears in the name of MyLocalLOQ. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MyLocalLOQ?
MyLocalLOQ uses a procedural map, which the game generates.
Player Count
Where does MyLocalLOQ sit in the rankings?
For the last seven days, MyLocalLOQ holds rank #13,796 on player hours, in the top 61% of all ranked servers.
What is the population on MyLocalLOQ?
At present, MyLocalLOQ is offline; the last sighting was 9 days 23 hours ago.
Wipe Cycle
When does MyLocalLOQ schedule its wipes?
There are too few wipes on record for MyLocalLOQ to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 10 days 9 hours old.
Server Info
What is the location of MyLocalLOQ?
There is no region published for MyLocalLOQ. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.0.174.82:28015 is its address.
MyLocalLOQ is on which Rust version?
The version in use at MyLocalLOQ: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of MyLocalLOQ?
No response from MyLocalLOQ. It was last seen 9 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Server Tags
How should you interpret the tags on MyLocalLOQ?
Published by MyLocalLOQ for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does MyLocalLOQ show up in Rust Analytics lists and filters?
These Rust Analytics lists include MyLocalLOQ: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join MyLocalLOQ?
The console route: start Rust, press F1, enter client.connect 188.0.174.82:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.