Skip to the page
RUST ANALYTICS
LIVE34,562PLY11,462SRV
QUOTE 188.0.175.183:28015 Offline checked 7d ago

myserver

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,274
top 68%
Rank · 7d ago
#10,691
4583 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+1+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average95/200−4−3.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average348/400+57+19.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average101/200+10+10.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−6−22.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average92/125+19+26.8%

Quick answers

from the figures on this page

Map and Rules

How is myserver configured in terms of rules and settings?

The name of myserver carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on myserver?

A procedural map runs on myserver, created by the game.

Population

What position does myserver hold in the server rankings?

In the top 68% of all ranked servers, myserver is #15,274 on player hours over the last seven days.

How full is myserver?

At present, myserver is offline; the last sighting was 7 days 7 hours ago.

Wipe Schedule

On what cycle does myserver wipe?

No rhythm can be told for myserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 9 days 10 hours ago the current world was created.

Server Details

What is the location of myserver?

For myserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.0.175.183:28015.

myserver runs which version of Rust?

The version in use at myserver: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of myserver?

myserver is down. The last time we saw it was 7 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on myserver?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does myserver show up in Rust Analytics lists and filters?

On Rust Analytics, myserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join myserver?

Type client.connect 188.0.175.183:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.