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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 188.162.241.48:28015 Offline checked 15d ago

iG_(RU

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,548
top 61%
Rank · 7d ago
#9,803
4745 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+1+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average88/200−11−10.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average91/200+0−0.5%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/125+25+35.1%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 273 on average66/300−1−2.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on iG_(RU?

No gather rate appears in the name of iG_(RU. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on iG_(RU?

The game generates the procedural map on iG_(RU.

Player Count

What position does iG_(RU hold in the server rankings?

In the top 61% of all ranked servers, iG_(RU is #14,548 on player hours over the last seven days.

What is the population on iG_(RU?

At present, iG_(RU is offline; the last sighting was 15 days 12 hours ago.

Wipe Schedule

On what cycle does iG_(RU wipe?

There are too few wipes on record for iG_(RU to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 15 days 17 hours old.

Server Details

Where can iG_(RU be found?

Its name points to Europe, but iG_(RU publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.162.241.48:28015 is its address.

iG_(RU is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on iG_(RU. The protocol has to match for you to join, and Steam applies that update.

Is iG_(RU up, and how consistent is its uptime?

No response from iG_(RU. It was last seen 15 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.

Server Tags

How should you interpret the tags on iG_(RU?

These tags are published by iG_(RU and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature iG_(RU?

On Rust Analytics, iG_(RU matches these lists: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join iG_(RU?

The console route: start Rust, press F1, enter client.connect 188.162.241.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.