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RUST ANALYTICS
LIVE35,787PLY11,496SRV
QUOTE 188.162.241.52:28015 Offline checked 14d ago

iG_(RU

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,412
top 69%
Rank · 7d ago
#7,383
9029 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average167/200+1+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average88/200−11−10.7%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average91/200+0−0.5%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/125+25+35.1%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 273 on average66/300−1−2.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on iG_(RU?

The name of iG_(RU carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on iG_(RU?

The game generates the procedural map on iG_(RU.

Player Count

What position does iG_(RU hold in the server rankings?

For the last seven days, iG_(RU holds rank #16,412 on player hours, in the top 69% of all ranked servers.

How many players does iG_(RU have?

At present, iG_(RU is offline; the last sighting was 14 days 13 hours ago.

Wipe Schedule

On what cycle does iG_(RU wipe?

The record holds too few of iG_(RU's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 15 days 17 hours.

Server Info

What is the location of iG_(RU?

Its name points to Europe, but iG_(RU publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.162.241.52:28015.

What Rust version is iG_(RU running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on iG_(RU. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of iG_(RU?

iG_(RU is down. The last time we saw it was 14 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.

Tags & Filters

What is the meaning of the tags on iG_(RU?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which iG_(RU publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does iG_(RU show up in Rust Analytics lists and filters?

On Rust Analytics, iG_(RU matches these lists: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to iG_(RU?

Type client.connect 188.162.241.52:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.