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RUST ANALYTICS
LIVE83,046PLY11,749SRV
QUOTE 188.165.59.133:28015 Online checked 13m ago

My Untitled Rust Server

modded
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
2715d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1209150
Procedural Map · seed 1209140
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average145/300+70+93.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average193/225+73+60.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average30/1000−31−50.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average18/1000−1−4.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average58/700−1−1.7%

Quick answers

from the figures on this page

Map and Rules

How is My Untitled Rust Server configured in terms of rules and settings?

The name of My Untitled Rust Server carries no gather rate. A group limit is not published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. VAC is active.

Which map is played on My Untitled Rust Server?

A procedural map of size 1,209,150 with seed 1209140 runs on My Untitled Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does My Untitled Rust Server sit in the rankings?

For the last seven days, My Untitled Rust Server holds rank #15,892 on player hours, in the top 72% of all ranked servers.

How many players does My Untitled Rust Server have?

0 of 50 slots on My Untitled Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How often does My Untitled Rust Server wipe?

No rhythm can be told for My Untitled Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 2715 days 19 hours.

Server Info

What is the server location for My Untitled Rust Server?

There is no region published for My Untitled Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.165.59.133:28015 is its address.

Is My Untitled Rust Server performing well?

Average server fps for the last 48 hours is 247; the floor was 240. 448,853 entities is the maximum carried: buildings, deployables and everything else. Up to 3,759 MB of memory was used. Low fps and growing entities are the source of felt lag.

My Untitled Rust Server runs which version of Rust?

The version in use at My Untitled Rust Server: Rust network protocol 2164, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is My Untitled Rust Server up, and how consistent is its uptime?

The server is live: My Untitled Rust Server is online. Its own uptime figure dates the last restart to roughly 16 days 12 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on My Untitled Rust Server?

These tags are published by My Untitled Rust Server and read by the game's server browser: mp50 (Max players): Slot count: 50; v2164 (Protocol): Your game must run protocol 2164 to connect; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded listing applies: plugins or settings change play; he241147d (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Untitled Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Untitled Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Connection

What is the process to join My Untitled Rust Server?

The console route: start Rust, press F1, enter client.connect 188.165.59.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,v2164,he241147d,stok,oxide,modded

Game

mp50
Max players Slot count: 50.
v2164
Protocol Your game must run protocol 2164 to connect.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded listing applies: plugins or settings change play.

Other

he241147d
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.