E-SURVIVAL Dev
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,143 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustSpain.com | EU Trio MondaysEU · trio · weekly · 50 on average | 22/200 | ▼−57−72.1% | |
| 2 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 40 on average | 2/550 | ▼−4−68.8% | |
| 3 | 『可乐』10.14/5倍/养老/三人/萌新礼包EA · trio · weekly · 28 on average | 39/100 | ▲+11+39.3% | |
| 4 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 17 on average | 14/550 | ▼−13−47.3% | |
| 5 | 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · trio · monthly · 16 on average | 2/550 | ▼−2−45.5% | |
| 6 | GORILA.RU Random Item Jump (Random Item)trio · weekly · 14 on average | 7/200 | ▼−2−24.3% |
Quick answers
from the figures on this pageRules & Settings
How is E-SURVIVAL Dev configured in terms of rules and settings?
No gather rate appears in the name of E-SURVIVAL Dev. trio caps groups at 3 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on E-SURVIVAL Dev?
E-SURVIVAL Dev uses a procedural map, which the game generates.
Population
What is the rank of E-SURVIVAL Dev?
In the top – of all ranked servers, E-SURVIVAL Dev is #14,143 on player hours over the last seven days.
What is the population on E-SURVIVAL Dev?
At present, E-SURVIVAL Dev is offline; the last sighting was 28 days 16 hours ago.
Wipe Schedule
On what cycle does E-SURVIVAL Dev wipe?
The record holds too few of E-SURVIVAL Dev's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 28 days 16 hours ago the current world was created.
Server Overview
What is the server location for E-SURVIVAL Dev?
There is no region published for E-SURVIVAL Dev. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.168.17.60:28025 is its address.
What Rust version is E-SURVIVAL Dev running?
The version in use at E-SURVIVAL Dev: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of E-SURVIVAL Dev?
E-SURVIVAL Dev is down. The last time we saw it was 28 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.
Tags and Rankings
How should you interpret the tags on E-SURVIVAL Dev?
These tags are published by E-SURVIVAL Dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts3 (Group limit): Teams take no more than 3; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature E-SURVIVAL Dev?
The following Rust Analytics lists feature E-SURVIVAL Dev: Modded Rust servers and Trio Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.
How to Join
How can I connect to E-SURVIVAL Dev?
Type client.connect 188.168.17.60:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y
Game
gmrust
mp10
ts3
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.