DiedWorld
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,701 top 44%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 6 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 132/200 | ▼−49−27.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 69/200 | ▼−27−28.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 390/425 | ▲+83+27.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 82/200 | ▼−23−22.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 13/250 | ▼−4−25.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 80/100 | ▲+7+9.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on DiedWorld?
No gather rate is given in the name of DiedWorld. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on DiedWorld?
The game generates the procedural map on DiedWorld.
Population
What is the rank of DiedWorld?
In the top 44% of all ranked servers, DiedWorld is #9,701 on player hours over the last seven days.
How full is DiedWorld?
At present, DiedWorld is offline; the last sighting was 2 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
How often does DiedWorld wipe?
No rhythm can be told for DiedWorld yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 20 hours ago the current world was created.
Server Overview
What is the server location for DiedWorld?
No region is published by DiedWorld. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.17.189.39:28015.
What Rust version is DiedWorld running?
Rust network protocol 2634 and build 167584 on Windows is what DiedWorld runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of DiedWorld?
DiedWorld is down. The last time we saw it was 2 days 16 hours ago. The last 4 full days give 4% uptime, 4 hours on out of 96. First sighting by Rust Analytics: 10 October 2026.
Server Tags
How should you interpret the tags on DiedWorld?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which DiedWorld publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
DiedWorld appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include DiedWorld: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to DiedWorld?
Type client.connect 188.17.189.39:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp500
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.