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RUST ANALYTICS
LIVE55,665PLY11,609SRV
QUOTE 188.187.132.29:28015 Offline checked 5d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,769
top 48%
Rank · 7d ago
#12,319
1550 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Custom Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:41 UTC6d ago 1 – running 0
Thu 8 Oct, 09:34 UTC6d ago 1 – 0.5 days 0
Fri 2 Oct, 04:55 UTC12d ago 1 – 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average297/375+75+33.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average246/300+40+19.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average379/375+14+3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average239/300+51+27.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−5−15.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average250/400+84+50.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Server Name?

No gather rate appears in the name of My Server Name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Activity

What is the rank of My Server Name?

In the top 48% of all ranked servers, My Server Name is #10,769 on player hours over the last seven days.

How full is My Server Name?

Right now, My Server Name is offline; the last sighting was 5 days 22 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

What can you expect on wipe day for My Server Name?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does My Server Name wipe?

No next wipe can be predicted for My Server Name: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 6 days.

Server Info

What is the server location for My Server Name?

There is no region published for My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. 188.187.132.29:28015 is its address.

My Server Name is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on My Server Name. Joining requires the same protocol on your game, which Steam updates.

How reliable is My Server Name and is it currently online?

Offline at this moment: My Server Name. Last seen 5 days 22 hours ago. 7 full days have passed with 3% uptime, 5 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Game build: 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Server Name appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join My Server Name?

Type client.connect 188.187.132.29:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Game build: 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.