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RUST ANALYTICS
LIVE85,654PLY11,708SRV
QUOTE 188.187.213.221:28015 Offline checked 1d ago

Logrus RnD

moddedoxide
Players · last
0/ 10
n/a24h
0% full
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 5
Rank
#4,434
top 20%
Rank · 7d ago
#4,160
274 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
73
player hours, last seven days
Map
6000
Procedural Map · seed 1
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123419:0020:0021:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

05010015020019:0020:0021:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+38+30.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average188/225+9+4.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average40/1000−46−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−18−62.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average64/700−18−21.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Logrus RnD?

No gather rate is given in the name of Logrus RnD. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on Logrus RnD?

Logrus RnD uses a procedural map of size 6,000 with seed 1, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Logrus RnD?

For the last seven days, Logrus RnD holds rank #4,434 on player hours, in the top 20% of all ranked servers.

How many players does Logrus RnD have?

Right now, Logrus RnD is offline; the last sighting was 40 hours ago. The mean over the last seven days is 1 players, reaching 5 at its highest.

Wipe Schedule

On what cycle does Logrus RnD wipe?

The record holds too few of Logrus RnD's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 16 days 1 hours ago the current world was created.

Server Info

What is the server location for Logrus RnD?

For Logrus RnD, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.187.213.221:28015.

How is the performance on Logrus RnD?

The last 48 hours average 119 server fps, the low being 83. The entity count reached 210,507, covering buildings, deployables and all else in the world. Up to 4,494 MB of memory was used. Low fps and growing entities are the source of felt lag.

Logrus RnD runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on Logrus RnD. Joining requires the same protocol on your game, which Steam updates.

How reliable is Logrus RnD and is it currently online?

Offline at this moment: Logrus RnD. Last seen 40 hours ago. The reported uptime puts its last restart at about 30 hours ago. 7 full days have passed with 40% uptime, 68 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Tags and Rankings

What is the meaning of the tags on Logrus RnD?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Logrus RnD publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Logrus RnD appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Logrus RnD matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What steps do I take to join Logrus RnD?

Type client.connect 188.187.213.221:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.