Raid Simulator [Devblog 116] NO-STEAM
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,551 top 71%
- Rank · 7d ago
- #15,850 ▲299 places up
- Last wipe
- – no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 167/300 | ▲+12+7.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 194/225 | ▼−8−4.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 16/1000 | ▼−24−59.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 75/700 | ▼−21−21.9% |
Quick answers
from the figures on this pageMap and Rules
How is Raid Simulator [Devblog 116] NO-STEAM configured in terms of rules and settings?
No gather rate appears in the name of Raid Simulator [Devblog 116] NO-STEAM. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Raid Simulator [Devblog 116] NO-STEAM?
The game generates the procedural map on Raid Simulator [Devblog 116] NO-STEAM.
Population
Where does Raid Simulator [Devblog 116] NO-STEAM sit in the rankings?
For the last seven days, Raid Simulator [Devblog 116] NO-STEAM holds rank #15,551 on player hours, in the top 71% of all ranked servers.
How many players does Raid Simulator [Devblog 116] NO-STEAM have?
At present, Raid Simulator [Devblog 116] NO-STEAM is offline; the last sighting was 20 days 19 hours ago.
Wipe Cycle
How often does Raid Simulator [Devblog 116] NO-STEAM wipe?
There are too few wipes on record for Raid Simulator [Devblog 116] NO-STEAM to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC.
Server Overview
Where can Raid Simulator [Devblog 116] NO-STEAM be found?
For Raid Simulator [Devblog 116] NO-STEAM, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.19.61.93:28015.
Raid Simulator [Devblog 116] NO-STEAM is on which Rust version?
The version in use at Raid Simulator [Devblog 116] NO-STEAM: Rust network protocol 1381, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Raid Simulator [Devblog 116] NO-STEAM?
Raid Simulator [Devblog 116] NO-STEAM is down. The last time we saw it was 20 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.
Tags and Rankings
How should you interpret the tags on Raid Simulator [Devblog 116] NO-STEAM?
The game's server browser reads mp100 (Max players): Slot count: 100; v1381 (Protocol): Protocol 1381: matching game versions are required to join; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; h202183d3 (Custom tag): A non-standard tag, added by the owner or through a plugin, which Raid Simulator [Devblog 116] NO-STEAM publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Raid Simulator [Devblog 116] NO-STEAM?
On Rust Analytics, Raid Simulator [Devblog 116] NO-STEAM matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
How to Join
What steps do I take to join Raid Simulator [Devblog 116] NO-STEAM?
Type client.connect 188.19.61.93:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as oxide,modded,mp100,v1381,h202183d3
Game
mp100
v1381
Mods and access
oxide
modded
Other
h202183d3
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.