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RUST ANALYTICS
LIVE49,374PLY11,560SRV
QUOTE 188.190.215.252:28015 Offline checked 10d ago

My Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,843
top 61%
Rank · 7d ago
#12,697
1146 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average257/300+62+31.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average191/250+44+29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average441/425+35+8.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average171/225+16+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average193/300+60+44.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Test Server?

The name of My Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Test Server?

The game generates the procedural map on My Test Server.

Population

Where does My Test Server sit in the rankings?

In the top 61% of all ranked servers, My Test Server is #13,843 on player hours over the last seven days.

How many players does My Test Server have?

Right now, My Test Server is offline; the last sighting was 10 days 8 hours ago.

Wipe Schedule

On what cycle does My Test Server wipe?

No rhythm can be told for My Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 11 hours ago the current world was created.

Server Info

What is the server location for My Test Server?

No region is published by My Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.190.215.252:28015 is its address.

What Rust version is My Test Server running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on My Test Server. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of My Test Server?

No response from My Test Server. It was last seen 10 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.

Server Tags

What is the meaning of the tags on My Test Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which My Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Test Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to My Test Server?

The console route: start Rust, press F1, enter client.connect 188.190.215.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.