My Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,843 top 61%
- Rank · 7d ago
- #12,697 ▼1146 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 257/300 | ▲+62+31.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 191/250 | ▲+44+29.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 441/425 | ▲+35+8.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 171/225 | ▲+16+10.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 28/250 | ▼−2−6.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 193/300 | ▲+60+44.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on My Test Server?
The name of My Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Test Server?
The game generates the procedural map on My Test Server.
Population
Where does My Test Server sit in the rankings?
In the top 61% of all ranked servers, My Test Server is #13,843 on player hours over the last seven days.
How many players does My Test Server have?
Right now, My Test Server is offline; the last sighting was 10 days 8 hours ago.
Wipe Schedule
On what cycle does My Test Server wipe?
No rhythm can be told for My Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 11 hours ago the current world was created.
Server Info
What is the server location for My Test Server?
No region is published by My Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.190.215.252:28015 is its address.
What Rust version is My Test Server running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on My Test Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of My Test Server?
No response from My Test Server. It was last seen 10 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
What is the meaning of the tags on My Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which My Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does My Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to My Test Server?
The console route: start Rust, press F1, enter client.connect 188.190.215.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.