Devblog 65 Legacy Server
Key statistics
the figures behind the quote- Players now
- 0/ 30 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- #11,906 ▼4054 places down
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Barren
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 401/450 | ▲+76+23.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 318/350 | ▲+3+0.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 319/350 | ▲+3+0.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 313/350 | ▲+27+9.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 42/250 | ▼−10−19.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 312/450 | ▲+61+24.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Devblog 65 Legacy Server?
No gather rate appears in the name of Devblog 65 Legacy Server. A group limit is not published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
Population
What position does Devblog 65 Legacy Server hold in the server rankings?
In the top 71% of all ranked servers, Devblog 65 Legacy Server is #15,960 on player hours over the last seven days.
What is the population on Devblog 65 Legacy Server?
Right now, Devblog 65 Legacy Server is offline; the last sighting was 7 days 11 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Devblog 65 Legacy Server schedule its wipes?
The record holds too few of Devblog 65 Legacy Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 7 days 11 hours old.
Server Details
What is the location of Devblog 65 Legacy Server?
No region is published by Devblog 65 Legacy Server. Rust Analytics reports the location a server claims, not the machine's actual location. 188.191.162.8:28015 is its address.
Devblog 65 Legacy Server runs which version of Rust?
The version in use at Devblog 65 Legacy Server: Rust network protocol 2013, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Devblog 65 Legacy Server up, and how consistent is its uptime?
Offline at this moment: Devblog 65 Legacy Server. Last seen 7 days 11 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags & Filters
What is the meaning of the tags on Devblog 65 Legacy Server?
Published by Devblog 65 Legacy Server for the game's server browser to read: mp30 (Max players): Capacity: 30 slots; v2013 (Protocol): To join, your game needs protocol 2013; h5cf11350 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Devblog 65 Legacy Server?
The following Rust Analytics lists feature Devblog 65 Legacy Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Devblog 65 Legacy Server?
Type client.connect 188.191.162.8:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp30,v2013,h5cf11350,stok
Game
mp30
v2013
Other
h5cf11350
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.