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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 188.236.51.252:28015 Offline checked 4d ago

testserver

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,458
top 33%
Rank · 7d ago
#10,061
2603 places up
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:25 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average18/250−4−19.7%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 31 on average17/100+13+308.0%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average8/200−2−23.2%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average0/50−2−100.0%
5【辐射国度】月清养老服EA · groups of 6 · 2 on average0/150+0
6MAD RUSTgroups of 5 · weekly · 2 on average2/200+0−11.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on testserver?

The name of testserver carries no gather rate. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on testserver?

A procedural map runs on testserver, created by the game.

Population

What is the rank of testserver?

For the last seven days, testserver holds rank #7,458 on player hours, in the top 33% of all ranked servers.

How full is testserver?

Right now, testserver is offline; the last sighting was 4 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Cycle

How does testserver handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does testserver wipe?

The record holds too few of testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 16 hours.

Server Info

What is the location of testserver?

There is no region published for testserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.236.51.252:28015.

testserver is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is testserver and is it currently online?

Offline at this moment: testserver. Last seen 4 days 16 hours ago. The last 6 full days give 7% uptime, 10 hours on out of 144. First sighting by Rust Analytics: 7 October 2026.

Tags & Filters

What is the meaning of the tags on testserver?

These tags are published by testserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature testserver?

The following Rust Analytics lists feature testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join testserver?

Type client.connect 188.236.51.252:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts5
Group limit Team size caps at 5.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.