testserver
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #7,458 top 33%
- Rank · 7d ago
- #10,061 ▲2603 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:25 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average | 18/250 | ▼−4−19.7% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 31 on average | 17/100 | ▲+13+308.0% | |
| 3 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 8/200 | ▼−2−23.2% | |
| 4 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 0/50 | ▼−2−100.0% | |
| 5 | 【辐射国度】月清养老服EA · groups of 6 · 2 on average | 0/150 | ▪+0 | |
| 6 | MAD RUSTgroups of 5 · weekly · 2 on average | 2/200 | ▪+0−11.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on testserver?
The name of testserver carries no gather rate. The maximum group size is 5 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on testserver?
A procedural map runs on testserver, created by the game.
Population
What is the rank of testserver?
For the last seven days, testserver holds rank #7,458 on player hours, in the top 33% of all ranked servers.
How full is testserver?
Right now, testserver is offline; the last sighting was 4 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
How does testserver handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does testserver wipe?
The record holds too few of testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 6 days 16 hours.
Server Info
What is the location of testserver?
There is no region published for testserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.236.51.252:28015.
testserver is on which Rust version?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is testserver and is it currently online?
Offline at this moment: testserver. Last seen 4 days 16 hours ago. The last 6 full days give 7% uptime, 10 hours on out of 144. First sighting by Rust Analytics: 7 October 2026.
Tags & Filters
What is the meaning of the tags on testserver?
These tags are published by testserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts5 (Group limit): Team size caps at 5; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature testserver?
The following Rust Analytics lists feature testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join testserver?
Type client.connect 188.236.51.252:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z
Game
gmrust
mp10
ts5
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.