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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 188.245.20.40:28015 Offline checked 5d ago

Staging Dev Server

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#16,709
797 places up
Last wipe
resets
14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:39 UTC5d ago – – – 0
Thu 8 Oct, 23:39 UTC5d ago – – – 0
Thu 8 Oct, 22:39 UTC5d ago – – – 0
Thu 8 Oct, 21:09 UTC6d ago – – – 0
Thu 8 Oct, 20:09 UTC6d ago – – – 0
Thu 8 Oct, 17:09 UTC6d ago – – – 0
Thu 8 Oct, 15:09 UTC6d ago – – – 0
Thu 8 Oct, 13:39 UTC6d ago – – – 0
Thu 8 Oct, 12:38 UTC6d ago – – – 0
Thu 8 Oct, 11:39 UTC6d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 156 on average197/500+76+62.8%
2Vital Rust - EU MonthlyEU · no group limit · 83 on average66/100−20−22.9%
3Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average52/100−17−24.6%
4Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average87/100+15+21.0%
5Rustoria.co - EU Main | JUST WIPED 14.10EU · no group limit · 65 on average63/100−3−4.9%
6Bestrust Solo/Duo/Trio/Quad Monthly | 14.10no group limit · 65 on average63/100−5−7.7%

Quick answers

from the figures on this page

Server Rules

How is Staging Dev Server configured in terms of rules and settings?

No gather rate appears in the name of Staging Dev Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Staging Dev Server?

A procedural map runs on Staging Dev Server, created by the game.

Population

What is the rank of Staging Dev Server?

In the top 72% of all ranked servers, Staging Dev Server is #15,912 on player hours over the last seven days.

How many players does Staging Dev Server have?

Right now, Staging Dev Server is offline; the last sighting was 5 days 9 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Staging Dev Server wipe?

No wipe schedule exists for Staging Dev Server: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the server location for Staging Dev Server?

No region is published by Staging Dev Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.245.20.40:28015.

What Rust version is Staging Dev Server running?

Rust network protocol 2635 and build 167431 on Linux is what Staging Dev Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Staging Dev Server up, and how consistent is its uptime?

Staging Dev Server is down. The last time we saw it was 5 days 9 hours ago. 7 full days have passed with 14% uptime, 23 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

What is the meaning of the tags on Staging Dev Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167431 (Build): Build 167431; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Staging Dev Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Staging Dev Server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Staging Dev Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Staging Dev Server?

Type client.connect 188.245.20.40:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167431
Build Build 167431.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.