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RUST ANALYTICS
LIVE46,402PLY11,573SRV
QUOTE 188.245.23.9:28015 Offline checked 6h ago

tbe-export

moddedoxide
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#16,709
735 places up
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

AveragePeak
0123415:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:49 UTC7h ago – – – 0
Tue 13 Oct, 15:14 UTC9h ago – – – 0
Mon 12 Oct, 15:10 UTC1d ago – – – 0
Fri 9 Oct, 18:50 UTC4d ago – – – 0
Thu 8 Oct, 15:12 UTC5d ago – – – 0
Wed 7 Oct, 16:31 UTC6d ago – – – 0
Tue 6 Oct, 15:14 UTC7d ago – – – 0
Mon 5 Oct, 15:46 UTC8d ago – – – 0
Mon 5 Oct, 10:09 UTC8d ago – – – 0
Sun 4 Oct, 10:09 UTC9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average58/100+9+18.4%
2Gridicated 1 Grid Servergroups of 8+ · 1 on average5/50+5
3FarEast Классика Для НовичковEU · groups of 8+ · weekly · 184 on average118/500−33−21.9%
4Vital Rust - EU MonthlyEU · no group limit · 82 on average98/100+10+10.7%
5Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average93/100+28+43.4%
6Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 14.10EU · no group limit · 1x · 69 on average74/100−3−4.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on tbe-export?

No gather rate appears in the name of tbe-export. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on tbe-export?

A procedural map runs on tbe-export, created by the game.

Player Count

Where does tbe-export sit in the rankings?

In the top 71% of all ranked servers, tbe-export is #15,974 on player hours over the last seven days.

How many players does tbe-export have?

At present, tbe-export is offline; the last sighting was 6 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does tbe-export schedule its wipes?

No wipe schedule exists for tbe-export: it makes a new world every few hours. Those resets are not wipes.

Server Info

What is the server location for tbe-export?

There is no region published for tbe-export. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.245.23.9:28015.

tbe-export runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on tbe-export. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of tbe-export?

Offline at this moment: tbe-export. Last seen 6 hours ago. 7 full days have passed with 5% uptime, 9 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on tbe-export?

These tags are published by tbe-export and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature tbe-export?

These Rust Analytics lists include tbe-export: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What is the process to join tbe-export?

Type client.connect 188.245.23.9:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.