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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 188.29.127.80:28018 Offline checked 3d ago

OT SSH Windows Live Test

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:59 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average0/200−246−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average299/350+76+34.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average85/100−30−26.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on OT SSH Windows Live Test?

No gather rate appears in the name of OT SSH Windows Live Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on OT SSH Windows Live Test?

A procedural map runs on OT SSH Windows Live Test, created by the game.

Population

What position does OT SSH Windows Live Test hold in the server rankings?

For the last seven days, OT SSH Windows Live Test holds rank #15,894 on player hours, in the top 72% of all ranked servers.

How many players does OT SSH Windows Live Test have?

Right now, OT SSH Windows Live Test is offline; the last sighting was 3 days 6 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does OT SSH Windows Live Test handle wipe day?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does OT SSH Windows Live Test wipe?

There are too few wipes on record for OT SSH Windows Live Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 3 days 6 hours ago the current world was created.

Server Details

Where can OT SSH Windows Live Test be found?

No region is published by OT SSH Windows Live Test. Rust Analytics reports the location a server claims, not the machine's actual location. 188.29.127.80:28018 is its address.

OT SSH Windows Live Test is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on OT SSH Windows Live Test. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of OT SSH Windows Live Test?

OT SSH Windows Live Test is down. The last time we saw it was 3 days 6 hours ago. 3 full days have passed with 1% uptime, 1 of 72 hours. First sighting by Rust Analytics: 11 October 2026.

Server Tags

How should you interpret the tags on OT SSH Windows Live Test?

These tags are published by OT SSH Windows Live Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does OT SSH Windows Live Test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature OT SSH Windows Live Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to OT SSH Windows Live Test?

The console route: start Rust, press F1, enter client.connect 188.29.127.80:28018. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.