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RUST ANALYTICS
LIVE54,588PLY11,546SRV
QUOTE 188.32.218.170:28015 Online checked 11m ago

Galnar

Players · last
1/ 12
n/a24h
8% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 12
8% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,968
top 36%
Rank · 7d ago
#6,698
1270 places down
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0002:0004:0005:0007:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:47 UTC2d ago 1 – running 0
Wed 7 Oct, 02:54 UTC7d ago 1 – 5 days 1
Tue 6 Oct, 19:40 UTC7d ago 1 – 0.3 days 1
Sat 3 Oct, 19:44 UTC10d ago 1 – 3 days 0
Fri 2 Oct, 09:07 UTC12d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average482/500−8−1.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average308/300+0+0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average236/225−61−20.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−21−43.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average241/300−3−1.2%

Quick answers

from the figures on this page

Rules & Settings

How is Galnar configured in terms of rules and settings?

No gather rate is given in the name of Galnar. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Galnar?

A procedural map runs on Galnar, created by the game.

Player Count

What is the rank of Galnar?

For the last seven days, Galnar holds rank #7,968 on player hours, in the top 36% of all ranked servers.

How full is Galnar?

On Galnar, 1 players are in now, out of 12 slots. Average players over seven days: 1; peak: 1. At 12:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What happens on wipe day at Galnar?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 2 hours after the wipe, the crowd peaked.

On what cycle does Galnar wipe?

No next wipe can be predicted for Galnar: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 7 hours.

Server Details

Where can Galnar be found?

There is no region published for Galnar. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.32.218.170:28015.

Galnar runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Galnar. Your game needs the same protocol to get in; Steam takes care of the update.

Is Galnar up, and how consistent is its uptime?

Online at this moment: Galnar. The last 7 full days give 15% uptime, 26 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.

Server Tags

What is the meaning of the tags on Galnar?

Published by Galnar for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): Capacity: 12 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Galnar?

The following Rust Analytics lists feature Galnar: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Galnar?

The console route: start Rust, press F1, enter client.connect 188.32.218.170:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players Capacity: 12 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.