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RUST ANALYTICS
LIVE44,429PLY11,497SRV
QUOTE 188.43.194.41:28015 Offline checked 8h ago

TEST

Players · last
0/ 3
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123415:0016:00Wiped Wed 14 Oct, 16:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 16:00 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average196/225+29+17.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average126/200+12+10.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average458/500+38+8.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average113/200−26−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average125/175+5+4.2%

Quick answers

from the figures on this page

Rules & Settings

How is TEST configured in terms of rules and settings?

No gather rate appears in the name of TEST. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Player Count

What is the rank of TEST?

In the top 72% of all ranked servers, TEST is #15,923 on player hours over the last seven days.

How full is TEST?

At present, TEST is offline; the last sighting was 8 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does TEST schedule its wipes?

There are too few wipes on record for TEST to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 hours.

Server Overview

Where can TEST be found?

For TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.43.194.41:28015.

What Rust version is TEST running?

The version in use at TEST: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is TEST up, and how consistent is its uptime?

TEST is down. The last time we saw it was 8 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature TEST?

On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 188.43.194.41:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.