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RUST ANALYTICS
LIVE67,113PLY11,687SRV
QUOTE 188.47.122.120:28015 Offline checked 13d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,967
top 59%
Rank · 7d ago
#11,299
2668 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average381/450+56+17.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average315/350+0−0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average325/350+9+2.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average311/350+25+8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37/250−15−29.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average309/450+58+23.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Player Count

What is the rank of Name of Server as Shown on the Client Server List?

In the top 59% of all ranked servers, Name of Server as Shown on the Client Server List is #13,967 on player hours over the last seven days.

How many players does Name of Server as Shown on the Client Server List have?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 13 days 3 hours ago.

Wipe Schedule

On what cycle does Name of Server as Shown on the Client Server List wipe?

There are too few wipes on record for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 6 hours.

Server Details

Where can Name of Server as Shown on the Client Server List be found?

For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.47.122.120:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List running?

The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 166493, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 13 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166493 (Build): Build 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 188.47.122.120:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166493
Build Build 166493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.