OCTAVIAN RUST
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,316 top 60%
- Rank · 7d ago
- #10,971 ▼3345 places down
- Last wipe
- 13d ago weekly schedule
- Next wipe
- 1h Wed 14 Oct, 20:03 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 186/225 | ▲+7+3.8% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 14/200 | ▲+9+158.5% | |
| 4 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average | 35/100 | ▲+6+20.7% | |
| 5 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 9/100 | ▪+0+3.8% | |
| 6 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 30/200 | ▼−2−7.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on OCTAVIAN RUST?
The name of OCTAVIAN RUST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.
Which map is played on OCTAVIAN RUST?
OCTAVIAN RUST uses a procedural map, which the game generates.
Population
Where does OCTAVIAN RUST sit in the rankings?
In the top 60% of all ranked servers, OCTAVIAN RUST is #14,316 on player hours over the last seven days.
How full is OCTAVIAN RUST?
Right now, OCTAVIAN RUST is offline; the last sighting was 13 days 15 hours ago.
Wipe Cycle
On what cycle does OCTAVIAN RUST wipe?
The estimate for OCTAVIAN RUST's next wipe comes from weekly: 7 days after its last wipe. The date of its next wipe is Wednesday 14 October at 20:03 UTC. Its world now is 13 days 22 hours old. Weekly wipes are what its tags advertise.
Server Overview
What is the location of OCTAVIAN RUST?
There is no region published for OCTAVIAN RUST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.47.38.152:28111 is its address.
OCTAVIAN RUST runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what OCTAVIAN RUST runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is OCTAVIAN RUST and is it currently online?
OCTAVIAN RUST is down. The last time we saw it was 13 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on OCTAVIAN RUST?
These tags are published by OCTAVIAN RUST and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.
OCTAVIAN RUST appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, OCTAVIAN RUST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to OCTAVIAN RUST?
The console route: start Rust, press F1, enter client.connect 188.47.38.152:28111. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^z,^y,^w,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.