D8Ls
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,146 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 383 on average | 122/200 | ▼−33−21.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 310 on average | 58/200 | ▼−14−19.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 309 on average | 248/300 | ▼−84−25.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 298 on average | 65/200 | ▼−36−35.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 216/250 | ▲+203+1583.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 256 on average | 77/100 | ▲+15+24.6% |
Quick answers
from the figures on this pageMap and Rules
How is D8Ls configured in terms of rules and settings?
No gather rate is given in the name of D8Ls. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on D8Ls?
A procedural map runs on D8Ls, created by the game.
Population
Where does D8Ls sit in the rankings?
In the top 64% of all ranked servers, D8Ls is #14,146 on player hours over the last seven days.
What is the population on D8Ls?
On D8Ls, 1 players are in now, out of 5 slots. The mean over the last seven days is 1 players, reaching 1 at its highest. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does D8Ls schedule its wipes?
The record holds too few of D8Ls's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 29 hours ago the current world was created.
Server Info
What is the server location for D8Ls?
No region is published by D8Ls. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.71.195.42:55555.
D8Ls is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on D8Ls. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of D8Ls?
The server is live: D8Ls is online. First sighting by Rust Analytics: 16 October 2026.
Server Tags
What is the meaning of the tags on D8Ls?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which D8Ls publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
D8Ls appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, D8Ls matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join D8Ls?
Type client.connect 188.71.195.42:55555 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.