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RUST ANALYTICS
LIVE65,632PLY11,666SRV
QUOTE 188.82.143.66:28115 Offline checked 25d ago

Rust Vanilla Local

Players · last
1/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,265
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average360/450+99+38.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average303/350+51+20.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average339/350+16+5.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average295/350+61+26.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250−7−15.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average308/450+101+48.9%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Vanilla Local configured in terms of rules and settings?

The name of Rust Vanilla Local carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Rust Vanilla Local?

A procedural map runs on Rust Vanilla Local, created by the game.

Player Count

What position does Rust Vanilla Local hold in the server rankings?

In the top – of all ranked servers, Rust Vanilla Local is #13,265 on player hours over the last seven days.

How many players does Rust Vanilla Local have?

Right now, Rust Vanilla Local is offline; the last sighting was 25 days 4 hours ago.

Wipe Cycle

How often does Rust Vanilla Local wipe?

No rhythm can be told for Rust Vanilla Local yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 days 11 hours.

Server Info

What is the server location for Rust Vanilla Local?

There is no region published for Rust Vanilla Local. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.82.143.66:28115 is its address.

Rust Vanilla Local is on which Rust version?

Rust network protocol 2633 and build 164530 on Windows is what Rust Vanilla Local runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Vanilla Local?

No response from Rust Vanilla Local. It was last seen 25 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Rust Vanilla Local?

Published by Rust Vanilla Local for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Vanilla Local appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust Vanilla Local: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Rust Vanilla Local?

The console route: start Rust, press F1, enter client.connect 188.82.143.66:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.