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RUST ANALYTICS
LIVE47,081PLY11,497SRV
QUOTE 188.82.56.95:28024 Offline checked 9h ago

Rust Server Plus200

moddedoxide
Players · last
0/ 15
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,791
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
5000
Procedural Map · seed 1517734688
First seen
14 Sep 2026
no hostname published

Players

AveragePeak
0123420:0022:0000:0009:0023:0001:00

Hourly average and peak, UTC.

Server performance

025507510020:0022:0000:0009:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep11 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:44 UTC3d ago 1 – running 0
Wed 23 Sep, 21:44 UTC20d ago 1 – 17.1 days 0
Tue 22 Sep, 20:54 UTC21d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average99/300−56−36.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average107/225+27+33.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average29/1000−40−57.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−13−53.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average30/700−68−69.3%

Quick answers

from the figures on this page

Server Rules

How is Rust Server Plus200 configured in terms of rules and settings?

No gather rate appears in the name of Rust Server Plus200. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Server Plus200?

The map on Rust Server Plus200 is procedural, size 5,000, with seed 1517734688, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Rust Server Plus200 sit in the rankings?

In the top 48% of all ranked servers, Rust Server Plus200 is #10,791 on player hours over the last seven days.

How many players does Rust Server Plus200 have?

At present, Rust Server Plus200 is offline; the last sighting was 9 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What can you expect on wipe day for Rust Server Plus200?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does Rust Server Plus200 wipe?

No next wipe can be predicted for Rust Server Plus200: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 days 10 hours ago the current world was created.

Server Details

Where can Rust Server Plus200 be found?

For Rust Server Plus200, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.82.56.95:28024 is its address.

Is Rust Server Plus200 performing well?

Average server fps for the last 48 hours is 52; the floor was 36. 155,480 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,605 MB. A climbing entity count plus low fps is the lag players report.

Rust Server Plus200 is on which Rust version?

The version in use at Rust Server Plus200: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Server Plus200?

No response from Rust Server Plus200. It was last seen 9 hours ago. 1 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 16% uptime, 27 hours on out of 168. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

What is the meaning of the tags on Rust Server Plus200?

These tags are published by Rust Server Plus200 and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp15 (Max players): Slot count: 15; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Server Plus200 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Server Plus200: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Rust Server Plus200?

The console route: start Rust, press F1, enter client.connect 188.82.56.95:28024. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/za8YTFYdzr.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp15
Max players Slot count: 15.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.