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RUST ANALYTICS
LIVE98,294PLY11,685SRV
QUOTE 189.163.125.215:29015 Offline checked 12d ago

C03 alpha marker

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 70%
Rank · 7d ago
#16,539
610 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average460/525−49−9.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average201/225−55−21.4%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average313/375−126−28.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average311/350−110−26.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1041/1075+998+2306.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average278/350−91−24.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on C03 alpha marker?

No gather rate is given in the name of C03 alpha marker. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on C03 alpha marker?

A procedural map runs on C03 alpha marker, created by the game.

Player Count

Where does C03 alpha marker sit in the rankings?

In the top 70% of all ranked servers, C03 alpha marker is #15,929 on player hours over the last seven days.

How many players does C03 alpha marker have?

Right now, C03 alpha marker is offline; the last sighting was 12 days 22 hours ago.

Wipe Schedule

How often does C03 alpha marker wipe?

There are too few wipes on record for C03 alpha marker to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 22 hours old.

Server Info

Where can C03 alpha marker be found?

There is no region published for C03 alpha marker. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 189.163.125.215:29015 is its address.

C03 alpha marker runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Windows, running on C03 alpha marker. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of C03 alpha marker?

Offline at this moment: C03 alpha marker. Last seen 12 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

How should you interpret the tags on C03 alpha marker?

These tags are published by C03 alpha marker and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does C03 alpha marker show up in Rust Analytics lists and filters?

On Rust Analytics, C03 alpha marker matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join C03 alpha marker?

The console route: start Rust, press F1, enter client.connect 189.163.125.215:29015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.