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RUST ANALYTICS
LIVE40,613PLY11,471SRV
QUOTE 189.163.47.173:29875 Offline checked 8d ago

D05 isolated source

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
#16,709
735 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average154/200−13−7.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average96/200+9+9.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average475/525+84+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average94/200+2+2.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average25/250+4+16.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150+13+13.6%

Quick answers

from the figures on this page

Map and Rules

How is D05 isolated source configured in terms of rules and settings?

No gather rate appears in the name of D05 isolated source. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on D05 isolated source?

The game generates the procedural map on D05 isolated source.

Activity

What is the rank of D05 isolated source?

For the last seven days, D05 isolated source holds rank #15,974 on player hours, in the top 71% of all ranked servers.

What is the population on D05 isolated source?

At present, D05 isolated source is offline; the last sighting was 8 days ago.

Wipe Frequency

How often does D05 isolated source wipe?

No rhythm can be told for D05 isolated source yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days.

Server Details

What is the server location for D05 isolated source?

For D05 isolated source, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 189.163.47.173:29875 is its address.

D05 isolated source runs which version of Rust?

The version in use at D05 isolated source: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is D05 isolated source up, and how consistent is its uptime?

No response from D05 isolated source. It was last seen 8 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 7 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on D05 isolated source?

These tags are published by D05 isolated source and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

D05 isolated source appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include D05 isolated source: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join D05 isolated source?

The console route: start Rust, press F1, enter client.connect 189.163.47.173:29875. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Slot count: 0.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.