Toddy Dev Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 113/300 | ▲+66+140.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 137/225 | ▲+56+69.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−1.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 18/1000 | ▼−20−52.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 48/700 | ▼−6−10.7% |
Quick answers
from the figures on this pageRules & Settings
How is Toddy Dev Server configured in terms of rules and settings?
The name of Toddy Dev Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. The server has VAC, Valve's anti-cheat, switched on.
Population
Where does Toddy Dev Server sit in the rankings?
For the last seven days, Toddy Dev Server holds rank #15,901 on player hours, in the top 72% of all ranked servers.
How full is Toddy Dev Server?
Right now, Toddy Dev Server is offline; the last sighting was 6 days 3 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Toddy Dev Server schedule its wipes?
There are too few wipes on record for Toddy Dev Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 14 hours.
Server Details
Where can Toddy Dev Server be found?
For Toddy Dev Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 189.80.150.199:28015 is its address.
Toddy Dev Server runs which version of Rust?
Rust network protocol 2634 and build 167058 on Linux is what Toddy Dev Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Toddy Dev Server?
No response from Toddy Dev Server. It was last seen 6 days 3 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Tags & Filters
What is the meaning of the tags on Toddy Dev Server?
These tags are published by Toddy Dev Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Toddy Dev Server?
These Rust Analytics lists include Toddy Dev Server: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Toddy Dev Server?
The console route: start Rust, press F1, enter client.connect 189.80.150.199:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts8
Game
gmrust
mp40
ts8
v2634
cs167058
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.