Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,050 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 53d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 122/400 | ▲+111+1034.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average | 107/225 | ▲+85+393.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 93/100 | ▲+2+2.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 6/1000 | ▲+5 | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 72 on average | 24/700 | ▼−11−30.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 107/1000 | ▲+31+40.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Test Server?
No gather rate appears in the name of Rust Test Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on Rust Test Server?
The game generates the procedural map on Rust Test Server.
Population
What position does Rust Test Server hold in the server rankings?
In the top – of all ranked servers, Rust Test Server is #15,050 on player hours over the last seven days.
How full is Rust Test Server?
At present, Rust Test Server is offline; the last sighting was 32 days 13 hours ago.
Wipe Frequency
When does Rust Test Server schedule its wipes?
The record holds too few of Rust Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 53 days 2 hours ago the current world was created.
Server Details
What is the location of Rust Test Server?
For Rust Test Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 191.191.18.250:28115 is its address.
Rust Test Server runs which version of Rust?
The build is Rust network protocol 2632 and build 161125 on Linux, running on Rust Test Server. Joining requires the same protocol on your game, which Steam updates.
Is Rust Test Server up, and how consistent is its uptime?
Offline at this moment: Rust Test Server. Last seen 32 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust Test Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Rust Test Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Rust Test Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What steps do I take to join Rust Test Server?
The console route: start Rust, press F1, enter client.connect 191.191.18.250:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp10
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.