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RUST ANALYTICS
LIVE31,206PLY11,454SRV
QUOTE 192.109.206.65:28015 Offline checked 12d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,899
top 70%
Rank · 7d ago
#16,539
640 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.9 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:52 UTC12d ago 0 – running 0
Fri 25 Sep, 10:15 UTC19d ago 0 – 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average141/200−11−7.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average70/200−48−40.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average349/375+108+45.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average94/200+2+2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average14/250+2+17.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average22/100−71−76.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Population

What is the rank of ServerName?

For the last seven days, ServerName holds rank #15,899 on player hours, in the top 70% of all ranked servers.

What is the population on ServerName?

At present, ServerName is offline; the last sighting was 12 days 18 hours ago.

Wipe Frequency

What can you expect on wipe day for ServerName?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 20 hours ago the current world was created.

Server Overview

What is the server location for ServerName?

For ServerName, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 192.109.206.65:28015 is its address.

ServerName is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

Is ServerName up, and how consistent is its uptime?

No response from ServerName. It was last seen 12 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.

Tags and Rankings

How should you interpret the tags on ServerName?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which ServerName publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ServerName?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join ServerName?

Type client.connect 192.109.206.65:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.