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RUST ANALYTICS
LIVE33,260PLY11,456SRV
QUOTE 192.121.44.41:28016 Online EU checked 9m ago

[EU/SWE] Playstar - SOLO - SMALL MAP

biweekly wipes vanillaoxidepremium
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 3
Rank
#3,745
top 17% · #1329 in EU
Rank · 7d ago
#3,822
77 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 12h
Thu 15 Oct, 18:49 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
120
player hours, last seven days
Map
3000
Procedural Map · seed 2007450243
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:49 UTCin 1d 12h

Its biweekly schedule tag · low confidence

usual gap
14.1 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 12hThu 15 Oct, 18:49 UTC
  2. 15d 12hThu 29 Oct, 18:49 UTC
  3. 22d 12hThu 5 Nov, 19:00 UTCFW
  4. 29d 12hThu 12 Nov, 18:49 UTC
  5. 43d 12hThu 26 Nov, 18:49 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:49 UTC FW12d ago 3 – running 0
Thu 17 Sep, 16:48 UTC26d ago 4 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 200 on average20/200−38−65.6%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 95 on average4/200−18−82.2%
3Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average4/100−3−46.1%
4РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 26 on average2/200−6−74.7%
5Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 26 on average8/200+1+9.1%
6Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 25 on average10/200−1−5.5%

Quick answers

from the figures on this page

Server Rules

How is [EU/SWE] Playstar - SOLO - SMALL MAP configured in terms of rules and settings?

The name of [EU/SWE] Playstar - SOLO - SMALL MAP carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are running. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. Entry requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EU/SWE] Playstar - SOLO - SMALL MAP?

The map on [EU/SWE] Playstar - SOLO - SMALL MAP is procedural, size 3,000, with seed 2007450243, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does [EU/SWE] Playstar - SOLO - SMALL MAP hold in the server rankings?

On seven-day player hours, [EU/SWE] Playstar - SOLO - SMALL MAP sits at #3,745, in the top 17% across ranked servers and #1,329 in Europe.

How full is [EU/SWE] Playstar - SOLO - SMALL MAP?

On [EU/SWE] Playstar - SOLO - SMALL MAP, 0 players are in now, out of 50 slots. The mean over the last seven days is 1 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for [EU/SWE] Playstar - SOLO - SMALL MAP?

An average of 4 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does [EU/SWE] Playstar - SOLO - SMALL MAP wipe?

Its tag guides the prediction, as [EU/SWE] Playstar - SOLO - SMALL MAP has too few wipes on record to confirm its schedule. On Thursday 15 October at 18:49 UTC the next wipe is due. Its world now is 12 days 11 hours old. A fortnightly wipe is published in its tags.

Server Overview

What is the server location for [EU/SWE] Playstar - SOLO - SMALL MAP?

The EU tag and Europe are what [EU/SWE] Playstar - SOLO - SMALL MAP lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. 192.121.44.41:28016 is its address.

Is [EU/SWE] Playstar - SOLO - SMALL MAP performing well?

The last 48 hours average 51 server fps, the low being 39. The entity count reached 48,357, covering buildings, deployables and all else in the world. The memory ceiling reached 2,070 MB. Low fps and growing entities are the source of felt lag.

[EU/SWE] Playstar - SOLO - SMALL MAP runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on [EU/SWE] Playstar - SOLO - SMALL MAP. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [EU/SWE] Playstar - SOLO - SMALL MAP?

Online at this moment: [EU/SWE] Playstar - SOLO - SMALL MAP. 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on [EU/SWE] Playstar - SOLO - SMALL MAP?

These tags are published by [EU/SWE] Playstar - SOLO - SMALL MAP and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

[EU/SWE] Playstar - SOLO - SMALL MAP appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [EU/SWE] Playstar - SOLO - SMALL MAP: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

How can I connect to [EU/SWE] Playstar - SOLO - SMALL MAP?

The console route: start Rust, press F1, enter client.connect 192.121.44.41:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide The plugin framework Oxide (uMod) is in use.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.