Skip to the page
RUST ANALYTICS
LIVE33,689PLY11,451SRV
QUOTE 192.121.44.42:28016 Online EU checked 6m ago

[EU/SWE] Playstar - SOLO - LARGE MAP

biweekly wipes vanillapremium
Players · last
1/ 50
−2−61.3%24h
2% full
Day range 0 9
7-day avg 7 peak 23
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
−2
−61.3% from 3
7-day average
7
peak 23
Rank
#1,291
top 6% · #488 in EU
Rank · 7d ago
#969
322 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 12h
Thu 15 Oct, 18:45 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1,160
player hours, last seven days
Map
5000
Procedural Map · seed 12346
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
02.557.51007:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 9 players.

Server performance

02040608007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:45 UTCin 1d 12h

Its biweekly schedule tag · low confidence

usual gap
14.1 days
between real wipes
wipe-day peak
30
players, last three wipes
crowd held
0%
else halves by day 10

Coming wipes

  1. 1d 12hThu 15 Oct, 18:45 UTC
  2. 15d 12hThu 29 Oct, 18:45 UTC
  3. 22d 12hThu 5 Nov, 19:00 UTCFW
  4. 29d 12hThu 12 Nov, 18:45 UTC
  5. 43d 12hThu 26 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:45 UTC FW12d ago 33 – running 5
Thu 17 Sep, 16:55 UTC26d ago 28 halved by day 10 14.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 200 on average36/200−22−38.0%
2Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 95 on average8/200−14−64.3%
3Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average5/100−2−32.6%
4РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 26 on average2/200−6−74.7%
5Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 26 on average10/200+3+36.4%
6Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 25 on average11/200+0+3.9%

Quick answers

from the figures on this page

Rules & Settings

How is [EU/SWE] Playstar - SOLO - LARGE MAP configured in terms of rules and settings?

No gather rate is given in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. Joining needs premium status. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [EU/SWE] Playstar - SOLO - LARGE MAP?

A procedural map of size 5,000 with seed 12346 runs on [EU/SWE] Playstar - SOLO - LARGE MAP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of [EU/SWE] Playstar - SOLO - LARGE MAP?

In the top 6% of all ranked servers, [EU/SWE] Playstar - SOLO - LARGE MAP is #1,291 on player hours over the last seven days and #488 in Europe.

How many players does [EU/SWE] Playstar - SOLO - LARGE MAP have?

1 of 50 slots on [EU/SWE] Playstar - SOLO - LARGE MAP are filled right now. Average players over seven days: 7; peak: 23. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 8 players.

Wipe Schedule

How does [EU/SWE] Playstar - SOLO - LARGE MAP handle wipe day?

The average peak across its recent wipes is 30 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 10 is where the crowd fell when it did not hold.

On what cycle does [EU/SWE] Playstar - SOLO - LARGE MAP wipe?

The schedule at [EU/SWE] Playstar - SOLO - LARGE MAP cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:45 UTC. This world has been running for 12 days 11 hours. The tags show wipes every two weeks.

Server Info

Where can [EU/SWE] Playstar - SOLO - LARGE MAP be found?

With the EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 192.121.44.42:28016 is its address.

What is the performance like on [EU/SWE] Playstar - SOLO - LARGE MAP?

Average server fps for the last 48 hours is 54; the floor was 37. The entity count reached 181,317, covering buildings, deployables and all else in the world. The memory ceiling reached 4,547 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP running?

Rust network protocol 2634 and build 167781 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [EU/SWE] Playstar - SOLO - LARGE MAP?

[EU/SWE] Playstar - SOLO - LARGE MAP is up. It is taking players now. 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?

Published by [EU/SWE] Playstar - SOLO - LARGE MAP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Joining needs premium status; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [EU/SWE] Playstar - SOLO - LARGE MAP show up in Rust Analytics lists and filters?

These Rust Analytics lists include [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU/SWE] Playstar - SOLO - LARGE MAP?

Type client.connect 192.121.44.42:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status. You can reach its website at https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Joining needs premium status.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.