[EU/SWE] Playstar - SOLO - LARGE MAP
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▼−2 −61.3% from 3
- 7-day average
- 7 peak 23
- Rank
- #1,291 top 6% · #488 in EU
- Rank · 7d ago
- #969 ▼322 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 12h Thu 15 Oct, 18:45 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,160 player hours, last seven days
- Map
- 5000 Procedural Map · seed 12346
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 9 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 17% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.1 days between real wipes
- wipe-day peak
- 30 players, last three wipes
- crowd held
- 0% else halves by day 10
Coming wipes
- 1d 12hThu 15 Oct, 18:45 UTC
- 15d 12hThu 29 Oct, 18:45 UTC
- 22d 12hThu 5 Nov, 19:00 UTCFW
- 29d 12hThu 12 Nov, 18:45 UTC
- 43d 12hThu 26 Nov, 18:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTC FW12d ago | 33 | – | running | 5 |
| Thu 17 Sep, 16:55 UTC26d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 200 on average | 36/200 | ▼−22−38.0% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 95 on average | 8/200 | ▼−14−64.3% | |
| 3 | Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 38 on average | 5/100 | ▼−2−32.6% | |
| 4 | РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 26 on average | 2/200 | ▼−6−74.7% | |
| 5 | Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 26 on average | 10/200 | ▲+3+36.4% | |
| 6 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 25 on average | 11/200 | ▪+0+3.9% |
Quick answers
from the figures on this pageRules & Settings
How is [EU/SWE] Playstar - SOLO - LARGE MAP configured in terms of rules and settings?
No gather rate is given in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. Joining needs premium status. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [EU/SWE] Playstar - SOLO - LARGE MAP?
A procedural map of size 5,000 with seed 12346 runs on [EU/SWE] Playstar - SOLO - LARGE MAP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [EU/SWE] Playstar - SOLO - LARGE MAP?
In the top 6% of all ranked servers, [EU/SWE] Playstar - SOLO - LARGE MAP is #1,291 on player hours over the last seven days and #488 in Europe.
How many players does [EU/SWE] Playstar - SOLO - LARGE MAP have?
1 of 50 slots on [EU/SWE] Playstar - SOLO - LARGE MAP are filled right now. Average players over seven days: 7; peak: 23. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 8 players.
Wipe Schedule
How does [EU/SWE] Playstar - SOLO - LARGE MAP handle wipe day?
The average peak across its recent wipes is 30 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 10 is where the crowd fell when it did not hold.
On what cycle does [EU/SWE] Playstar - SOLO - LARGE MAP wipe?
The schedule at [EU/SWE] Playstar - SOLO - LARGE MAP cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:45 UTC. This world has been running for 12 days 11 hours. The tags show wipes every two weeks.
Server Info
Where can [EU/SWE] Playstar - SOLO - LARGE MAP be found?
With the EU tag, [EU/SWE] Playstar - SOLO - LARGE MAP lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 192.121.44.42:28016 is its address.
What is the performance like on [EU/SWE] Playstar - SOLO - LARGE MAP?
Average server fps for the last 48 hours is 54; the floor was 37. The entity count reached 181,317, covering buildings, deployables and all else in the world. The memory ceiling reached 4,547 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is [EU/SWE] Playstar - SOLO - LARGE MAP running?
Rust network protocol 2634 and build 167781 on Linux is what [EU/SWE] Playstar - SOLO - LARGE MAP runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of [EU/SWE] Playstar - SOLO - LARGE MAP?
[EU/SWE] Playstar - SOLO - LARGE MAP is up. It is taking players now. 2 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?
Published by [EU/SWE] Playstar - SOLO - LARGE MAP for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Joining needs premium status; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [EU/SWE] Playstar - SOLO - LARGE MAP show up in Rust Analytics lists and filters?
These Rust Analytics lists include [EU/SWE] Playstar - SOLO - LARGE MAP: Rust servers: Europe, Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [EU/SWE] Playstar - SOLO - LARGE MAP?
Type client.connect 192.121.44.42:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status. You can reach its website at https://discord.com/invite/gxJm7Pv.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,^q,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
