Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,506 top 67%
- Rank · 7d ago
- #15,850 ▲344 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 194/200 | ▼−25−11.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 101/200 | ▼−38−27.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 250/350 | ▲+20+8.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 102/200 | ▼−29−22.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 15/250 | ▼−17−52.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 84/300 | ▼−34−28.9% |
Quick answers
from the figures on this pageServer Rules
How is Testcontainers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on Testcontainers Rust Server?
Testcontainers Rust Server uses a procedural map, which the game generates.
Activity
What position does Testcontainers Rust Server hold in the server rankings?
For the last seven days, Testcontainers Rust Server holds rank #15,506 on player hours, in the top 67% of all ranked servers.
How many players does Testcontainers Rust Server have?
Right now, Testcontainers Rust Server is offline; the last sighting was 21 days 1 hours ago.
Wipe Frequency
When does Testcontainers Rust Server schedule its wipes?
There are too few wipes on record for Testcontainers Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days 1 hours old.
Server Details
What is the location of Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 192.240.242.210:28015.
Testcontainers Rust Server runs which version of Rust?
Rust network protocol 2633 and build 164530 on Linux is what Testcontainers Rust Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Testcontainers Rust Server?
Testcontainers Rust Server is down. The last time we saw it was 21 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.
Tags and Rankings
What is the meaning of the tags on Testcontainers Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Testcontainers Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Testcontainers Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Testcontainers Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Testcontainers Rust Server?
Type client.connect 192.240.242.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.