Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,982 top 71%
- Rank · 7d ago
- #16,839 ▲857 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 208/225 | ▼−68−24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−17−11.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+33+16.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−56−33.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−25−69.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 103/100 | ▼−32−23.6% |
Quick answers
from the figures on this pageServer Rules
How is Testcontainers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Testcontainers Rust Server?
The game generates the procedural map on Testcontainers Rust Server.
Population
What position does Testcontainers Rust Server hold in the server rankings?
In the top 71% of all ranked servers, Testcontainers Rust Server is #15,982 on player hours over the last seven days.
How many players does Testcontainers Rust Server have?
At present, Testcontainers Rust Server is offline; the last sighting was 7 days 19 hours ago.
Wipe Cycle
When does Testcontainers Rust Server schedule its wipes?
No rhythm can be told for Testcontainers Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 19 hours old.
Server Overview
What is the location of Testcontainers Rust Server?
No region is published by Testcontainers Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 192.240.246.128:28015 is its address.
Testcontainers Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Testcontainers Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Testcontainers Rust Server?
Offline at this moment: Testcontainers Rust Server. Last seen 7 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Tags & Filters
How should you interpret the tags on Testcontainers Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Testcontainers Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Testcontainers Rust Server?
On Rust Analytics, Testcontainers Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Testcontainers Rust Server?
The console route: start Rust, press F1, enter client.connect 192.240.246.128:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.