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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 193.111.250.73:25566 Offline checked 21d ago

A Rust Server

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,471
top 71%
Rank · 7d ago
#15,850
379 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 3000
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average243/275+48+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average176/200+29+19.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average451/475+45+11.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average163/200+8+5.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average28/250−2−6.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average189/275+56+41.9%

Quick answers

from the figures on this page

Server Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

The map on A Rust Server is procedural, size 3,000, with seed 3000, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does A Rust Server hold in the server rankings?

In the top 71% of all ranked servers, A Rust Server is #15,471 on player hours over the last seven days.

How full is A Rust Server?

At present, A Rust Server is offline; the last sighting was 21 days 8 hours ago.

Wipe Cycle

When does A Rust Server schedule its wipes?

The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 37 days 6 hours.

Server Info

What is the server location for A Rust Server?

There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.111.250.73:25566.

A Rust Server is on which Rust version?

The version in use at A Rust Server: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of A Rust Server?

A Rust Server is down. The last time we saw it was 21 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Rust Server?

On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join A Rust Server?

Type client.connect 193.111.250.73:25566 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.