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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 193.115.97.36:28015 Offline checked 22h ago

My Local Test Server

moddedoxide
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,561
top 47%
Rank · 7d ago
#10,930
369 places up
Last wipe
22h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75110:0011:00Wiped Tue 13 Oct, 10:50 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.8 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:50 UTC22h ago – – running 0
Fri 2 Oct, 16:21 UTC11d ago 1 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average85/300−40−31.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average86/225−9−9.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average27/1000−27−50.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−55−66.4%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Test Server configured in terms of rules and settings?

No gather rate appears in the name of My Local Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on My Local Test Server?

The game generates the procedural map on My Local Test Server.

Player Count

Where does My Local Test Server sit in the rankings?

For the last seven days, My Local Test Server holds rank #10,561 on player hours, in the top 47% of all ranked servers.

What is the population on My Local Test Server?

At present, My Local Test Server is offline; the last sighting was 22 hours ago. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for My Local Test Server?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does My Local Test Server schedule its wipes?

No rhythm can be told for My Local Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 22 hours ago the current world was created.

Server Info

What is the server location for My Local Test Server?

No region is published by My Local Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.115.97.36:28015.

What Rust version is My Local Test Server running?

The version in use at My Local Test Server: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is My Local Test Server and is it currently online?

No response from My Local Test Server. It was last seen 22 hours ago. 8% is its uptime for the last 7 full days, 13 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

How should you interpret the tags on My Local Test Server?

Published by My Local Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): It runs build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to My Local Test Server?

Type client.connect 193.115.97.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build It runs build 167231.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.