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RUST ANALYTICS
LIVE37,967PLY11,462SRV
QUOTE 193.116.193.228:28015 Offline checked 23h ago

DRZ

Players · last
1/ 1
+0+0.0%24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#10,653
top 48%
Rank · 7d ago
#6,115
4538 places down
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75100:0001:0002:0003:00Wiped Wed 14 Oct, 00:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct15 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
43%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:09 UTC1d ago – – running 1
Sun 4 Oct, 00:09 UTC11d ago 1 held half 10 days 1
Sat 3 Oct, 00:28 UTC12d ago 1 – 1 days 1
Fri 2 Oct, 00:33 UTC13d ago 1 – 1 days 1
Thu 1 Oct, 00:54 UTC14d ago 1 – 1 days 1
Wed 30 Sep, 09:50 UTC14d ago 1 – 0.6 days 1
Tue 22 Sep, 21:46 UTC22d ago 1 – 7.5 days 1
Tue 22 Sep, 04:09 UTC22d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−37−22.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average85/200−2−2.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average451/500+60+15.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average84/200−8−8.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250+2+11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average94/125+0−0.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DRZ?

No gather rate is given in the name of DRZ. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on DRZ?

The game generates the procedural map on DRZ.

Player Count

Where does DRZ sit in the rankings?

In the top 48% of all ranked servers, DRZ is #10,653 on player hours over the last seven days.

How many players does DRZ have?

Right now, DRZ is offline; the last sighting was 23 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.

Wipe Frequency

How does DRZ handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

When does DRZ schedule its wipes?

DRZ wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 hours ago the current world was created.

Server Overview

What is the location of DRZ?

There is no region published for DRZ. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 193.116.193.228:28015 is its address.

DRZ is on which Rust version?

The build is Rust network protocol 2634 and build 166494 on Windows, running on DRZ. Joining requires the same protocol on your game, which Steam updates.

Is DRZ up, and how consistent is its uptime?

No response from DRZ. It was last seen 23 hours ago. 2% is its uptime for the last 7 full days, 4 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on DRZ?

Published by DRZ for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

DRZ appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include DRZ: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join DRZ?

Type client.connect 193.116.193.228:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity: 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.