TypicalRustGameplay
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▼−1 −36.4% from 2
- 7-day average
- 1 peak 2
- Rank
- #9,041 top 41% · #2155 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- 3500 Procedural Map · seed 17475
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:38 UTC5h ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 363 on average | 134/200 | ▲+22+20.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 282 on average | 97/200 | ▲+30+45.7% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 277 on average | 100/200 | ▲+29+40.0% | |
| 4 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 261 on average | 197/250 | ▼−38−16.2% | |
| 5 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average | 263/275 | ▼−6−2.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 236 on average | 103/125 | ▲+27+35.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on TypicalRustGameplay?
No gather rate is given in the name of TypicalRustGameplay. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on TypicalRustGameplay?
The map on TypicalRustGameplay is procedural, size 3,500, with seed 17475, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does TypicalRustGameplay sit in the rankings?
On seven-day player hours, TypicalRustGameplay sits at #9,041, in the top 41% across ranked servers and #2,155 in Europe.
What is the population on TypicalRustGameplay?
On TypicalRustGameplay, 1 players are in now, out of 20 slots. Average players over seven days: 1; peak: 2. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 2 players.
Wipe Frequency
When does TypicalRustGameplay schedule its wipes?
There are too few wipes on record for TypicalRustGameplay to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was created.
Server Overview
What is the server location for TypicalRustGameplay?
With the EU tag, TypicalRustGameplay lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 193.135.10.247:15050 is its address.
How is the performance on TypicalRustGameplay?
Server fps over the last 48 hours: 58 on average, 55 at the lowest. 65,756 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,693 MB. Low fps and growing entities are the source of felt lag.
TypicalRustGameplay runs which version of Rust?
The version in use at TypicalRustGameplay: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is TypicalRustGameplay and is it currently online?
The server is live: TypicalRustGameplay is online. 3 hours ago is when it last restarted, judging by the uptime it reports. The earliest Rust Analytics saw it was 16 October 2026.
Server Tags
What is the meaning of the tags on TypicalRustGameplay?
Published by TypicalRustGameplay for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; EU (Europe): The server browser files it under Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does TypicalRustGameplay show up in Rust Analytics lists and filters?
These Rust Analytics lists include TypicalRustGameplay: Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to TypicalRustGameplay?
Type client.connect 193.135.10.247:15050 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.