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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 193.141.60.250:47831 Offline checked 6d ago

BuildLab

moddedoxide
Players · last
1/ 4
n/a24h
25% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,207
top 50%
Rank · 7d ago
#11,922
715 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:57 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 108 on average225/999+4+1.8%
2[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average73/999+3+3.9%
3[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average43/150+13+44.1%
4Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average31/100+15+95.8%
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average50/100−8−13.8%
6KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 20 on average10/100−18−64.7%

Quick answers

from the figures on this page

Rules & Settings

How is BuildLab configured in terms of rules and settings?

The name of BuildLab carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on BuildLab?

A procedural map runs on BuildLab, created by the game.

Player Count

Where does BuildLab sit in the rankings?

For the last seven days, BuildLab holds rank #11,207 on player hours, in the top 50% of all ranked servers.

How full is BuildLab?

Right now, BuildLab is offline; the last sighting was 6 days 2 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

What happens on wipe day at BuildLab?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does BuildLab wipe?

There are too few wipes on record for BuildLab to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 23 hours ago the current world was created.

Server Info

Where can BuildLab be found?

For BuildLab, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.141.60.250:47831.

What Rust version is BuildLab running?

Rust network protocol 2634 and build 166586 on Windows is what BuildLab runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is BuildLab and is it currently online?

Offline at this moment: BuildLab. Last seen 6 days 2 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Server Tags

How should you interpret the tags on BuildLab?

Published by BuildLab for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does BuildLab show up in Rust Analytics lists and filters?

These Rust Analytics lists include BuildLab: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join BuildLab?

Type client.connect 193.141.60.250:47831 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Capacity: 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.