Skip to the page
RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 193.161.13.70:28015 Offline checked 8d ago

TEST╤Ц

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 71%
Rank · 7d ago
#11,442
4524 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average47/225−14−22.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−0.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average18/1000−16−47.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−8−47.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average16/700−43−73.1%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average3/200−4−56.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TEST╤Ц?

No gather rate appears in the name of TEST╤Ц. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on TEST╤Ц?

A procedural map runs on TEST╤Ц, created by the game.

Activity

Where does TEST╤Ц sit in the rankings?

For the last seven days, TEST╤Ц holds rank #15,966 on player hours, in the top 71% of all ranked servers.

How full is TEST╤Ц?

Right now, TEST╤Ц is offline; the last sighting was 8 days 15 hours ago.

Wipe Frequency

When does TEST╤Ц schedule its wipes?

There are too few wipes on record for TEST╤Ц to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 22 hours old.

Server Details

What is the server location for TEST╤Ц?

No region tag is published by TEST╤Ц, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 193.161.13.70:28015 is its address.

TEST╤Ц runs which version of Rust?

The version in use at TEST╤Ц: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is TEST╤Ц up, and how consistent is its uptime?

No response from TEST╤Ц. It was last seen 8 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 5 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TEST╤Ц?

Published by TEST╤Ц for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does TEST╤Ц show up in Rust Analytics lists and filters?

On Rust Analytics, TEST╤Ц matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join TEST╤Ц?

Type client.connect 193.161.13.70:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.