Testserver10x
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,822 top 70%
- Rank · 7d ago
- #15,586 ▼1236 places down
- Last wipe
- 58d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 5000 Procedural Map · seed 971239617
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 148/300 | ▲+20+16.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 186/225 | ▲+7+3.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 32/1000 | ▼−54−62.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−16−55.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 63/700 | ▼−19−22.9% |
Quick answers
from the figures on this pageMap and Rules
How is Testserver10x configured in terms of rules and settings?
No gather rate appears in the name of Testserver10x. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Testserver10x?
A procedural map of size 5,000 with seed 971239617 runs on Testserver10x, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does Testserver10x sit in the rankings?
In the top 70% of all ranked servers, Testserver10x is #16,822 on player hours over the last seven days.
What is the population on Testserver10x?
At present, Testserver10x is offline; the last sighting was 14 days 6 hours ago.
Wipe Cycle
When does Testserver10x schedule its wipes?
There are too few wipes on record for Testserver10x to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 58 days 21 hours ago the current world was created.
Server Overview
What is the server location for Testserver10x?
For Testserver10x, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 193.200.229.47:28015 is its address.
Testserver10x is on which Rust version?
The build is Rust network protocol 2632 and build 161125 on Linux, running on Testserver10x. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Testserver10x?
Testserver10x is down. The last time we saw it was 14 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Testserver10x?
These tags are published by Testserver10x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; modded (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Testserver10x show up in Rust Analytics lists and filters?
These Rust Analytics lists include Testserver10x: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
How can I connect to Testserver10x?
The console route: start Rust, press F1, enter client.connect 193.200.229.47:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y,modded
Game
gmrust
mp50
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
