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RUST ANALYTICS
LIVE62,215PLY11,645SRV
QUOTE 193.200.238.191:28015 Offline checked 26d ago

rust.jokkama.com

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,398
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average349/450+88+33.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average292/350+40+16.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average348/350+25+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average288/350+54+23.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45/250−1−2.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average297/450+90+43.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on rust.jokkama.com?

No gather rate is given in the name of rust.jokkama.com. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on rust.jokkama.com?

The game generates the procedural map on rust.jokkama.com.

Activity

What is the rank of rust.jokkama.com?

In the top – of all ranked servers, rust.jokkama.com is #15,398 on player hours over the last seven days.

How full is rust.jokkama.com?

At present, rust.jokkama.com is offline; the last sighting was 26 days 9 hours ago.

Wipe Cycle

How often does rust.jokkama.com wipe?

No rhythm can be told for rust.jokkama.com yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 27 days ago the current world was created.

Server Details

Where can rust.jokkama.com be found?

No region is published by rust.jokkama.com. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.200.238.191:28015.

What Rust version is rust.jokkama.com running?

The version in use at rust.jokkama.com: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is rust.jokkama.com and is it currently online?

Offline at this moment: rust.jokkama.com. Last seen 26 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 17 September 2026.

Server Tags

How should you interpret the tags on rust.jokkama.com?

These tags are published by rust.jokkama.com and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does rust.jokkama.com show up in Rust Analytics lists and filters?

These Rust Analytics lists include rust.jokkama.com: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join rust.jokkama.com?

Type client.connect 193.200.238.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.