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RUST ANALYTICS
LIVE63,928PLY11,655SRV
QUOTE 193.233.134.184:28015 Online EU checked 15m ago

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

2x biweekly wipes moddedcarbonpve
Players · last
3/ 250
+2+140.0%24h
1% full
Day range 1 5
7-day avg 3 peak 10
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 250
1% full
Change · 24h
+2
+140.0% from 1
7-day average
3
peak 10
Rank
#1,975
top 9% · #744 in EU
Rank · 7d ago
#1,558
417 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 8h
Fri 16 Oct, 05:52 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
461
player hours, last seven days
Map
4500
Custom Map · seed 7237231
First seen
13 Sep 2026
game.industrialrust.org

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 05:52 UTCin 1d 8h

Its biweekly schedule tag · low confidence

usual gap
7.2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
14
players, last three wipes
crowd held
0%
else halves by day 11

Coming wipes

  1. 1d 8hFri 16 Oct, 05:52 UTC
  2. 15d 8hFri 30 Oct, 05:52 UTC
  3. 21d 21hThu 5 Nov, 19:00 UTCFW
  4. 29d 8hFri 13 Nov, 05:52 UTC
  5. 43d 8hFri 27 Nov, 05:52 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:52 UTC12d ago 14 – running 0
Thu 1 Oct, 23:33 UTC FW12d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC27d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 7 on average4/150+0+6.7%
2RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average3/150−1−29.4%
3PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 4 on average1/100−1−40.0%
4#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average1/50+1
5#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 1 on average1/50+0+0.0%
6[PVE] РАСТРЕАЛ [X2|РейдБазы]EU · groups of 8+ · 2x · biweekly · 1 on average0/100+0

Quick answers

from the figures on this page

Rules & Settings

How is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] configured in terms of rules and settings?

A gather rate of 2x appears in the name of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Groups can contain a maximum of 8 players, the default for the game. It runs roleplay, a roleplay setting with towns and jobs. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

A procedural map of size 4,500 with seed 7237231 runs on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The map in use is Custom Map.

Player Count

What position does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] hold in the server rankings?

In the top 9% of all ranked servers, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #1,975 on player hours over the last seven days and #744 in Europe.

How full is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

3 of 250 slots on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are filled right now. Average players over seven days: 3; peak: 10. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 5 players.

Wipe Schedule

What can you expect on wipe day for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Recent wipes at this server drew an average peak of 14 players. 34 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 11 the crowd dropped below half.

How often does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe?

The prediction follows the tag because too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 05:52 UTC. Its world now is 12 days 15 hours old. A fortnightly wipe is published in its tags.

Server Info

Where can INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] be found?

In Europe, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.233.134.184:28015.

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] performing well?

The last 48 hours average 52 server fps, the low being 16. At its peak it held 87,961 entities: buildings, deployables and the rest of the world. Up to 5,141 MB of memory was used. A climbing entity count plus low fps is the lag players report.

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Joining requires the same protocol on your game, which Steam updates.

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] up, and how consistent is its uptime?

Online at this moment: INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. Its own uptime figure dates the last restart to roughly 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^r (Roleplay): Its format is roleplay; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe, which INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Who is behind INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

The industrialrust.org hostname published by INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] appears on no other server we track.

On Rust Analytics, which lists and filters feature INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

These Rust Analytics lists include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: 2x Rust servers, Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What steps do I take to join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Type client.connect 193.233.134.184:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://industrialrust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^b,^r,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Capacity: 250 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^r
Roleplay Its format is roleplay.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.