My Carbon Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #9,870 top 45%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 170 on average | 98/500 | ▲+38+64.2% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 134/100 | ▲+5+4.1% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 103 on average | 73/245 | ▼−2−2.4% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 90 on average | 29/300 | ▼−11−28.2% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 65/200 | ▼−40−38.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 82 on average | 62/1000 | ▼−89−59.0% |
Quick answers
from the figures on this pageServer Rules
How is My Carbon Test Server configured in terms of rules and settings?
The name of My Carbon Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is disabled.
Which map is played on My Carbon Test Server?
The game generates the procedural map on My Carbon Test Server.
Activity
What is the rank of My Carbon Test Server?
In the top 45% of all ranked servers, My Carbon Test Server is #9,870 on player hours over the last seven days.
How full is My Carbon Test Server?
On My Carbon Test Server, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
Wipe Frequency
On what cycle does My Carbon Test Server wipe?
The record holds too few of My Carbon Test Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 23 days 13 hours old.
Server Info
Where can My Carbon Test Server be found?
No region is published by My Carbon Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 193.234.38.34:28010 is its address.
What Rust version is My Carbon Test Server running?
The build is Rust network protocol 2635 and build 168909 on Windows, running on My Carbon Test Server. Joining requires the same protocol on your game, which Steam updates.
Is My Carbon Test Server up, and how consistent is its uptime?
Online at this moment: My Carbon Test Server. 3 full days have passed with 40% uptime, 29 of 72 hours. The earliest Rust Analytics saw it was 21 October 2026.
Server Tags
How should you interpret the tags on My Carbon Test Server?
Published by My Carbon Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature My Carbon Test Server?
On Rust Analytics, My Carbon Test Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
How can I connect to My Carbon Test Server?
Type client.connect 193.234.38.34:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.