SoloOffline2
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,680 top 61%
- Rank · 7d ago
- #8,593 ▼5087 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 17:39 UTC20d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 157/300 | ▲+3+1.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 197/225 | ▲+8+4.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 22/1000 | ▼−13−36.7% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 27/700 | ▼−35−56.2% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average | 458/1000 | ▲+445+3356.6% |
Quick answers
from the figures on this pageRules & Settings
How is SoloOffline2 configured in terms of rules and settings?
No gather rate is given in the name of SoloOffline2. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
What is the current map on SoloOffline2?
SoloOffline2 uses a procedural map, which the game generates.
Activity
What position does SoloOffline2 hold in the server rankings?
For the last seven days, SoloOffline2 holds rank #13,680 on player hours, in the top 61% of all ranked servers.
How many players does SoloOffline2 have?
Right now, SoloOffline2 is offline; the last sighting was 20 days 17 hours ago.
Wipe Cycle
What happens on wipe day at SoloOffline2?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does SoloOffline2 wipe?
There are too few wipes on record for SoloOffline2 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 20 days 17 hours old.
Server Overview
What is the server location for SoloOffline2?
No region is published by SoloOffline2. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.47.34.190:28015.
SoloOffline2 is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what SoloOffline2 runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of SoloOffline2?
No response from SoloOffline2. It was last seen 20 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on SoloOffline2?
These tags are published by SoloOffline2 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature SoloOffline2?
On Rust Analytics, SoloOffline2 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join SoloOffline2?
Type client.connect 193.47.34.190:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.